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InfinityPulse
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  • Introduction
  • RedM
    • 🌿Herbalist System
      • Installation
      • Commands
      • Herbalist Skills
    • ⭕Company Blips
      • Installation
      • Config
    • ⚔️Bandits Ambush
      • Installation
      • Config
    • 📖XP System
      • Installation
      • Types
      • Exports
      • UI Additions
  • 💬Alert Dialogue
    • Installation
    • Exort
  • FiveM
    • 🌟VIP System
      • Installation
      • Exports
    • 💱Money Laundering
      • Configuration
      • Server/Framework support
  • DATA TABLE
    • Export
  • 📦Crate Drop
    • Installation
    • Configuration
  • 💬3D Text UI
    • Installation
    • Configuration
    • Exports
  • 📺City Hall
    • Installation
    • Configuration
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  1. RedM
  2. XP System

Types

Understanding the different types of Experience

[Personal] Types

  • These types can only be leveled by the individual themselves, and no one else can see them.

  • Identifier: CITIZENID / IDENTIFIER / CHARACTERID{KEY}

[Job] Types

  • These types can be leveled by all members of a job, as long as the player currently has that job active.

  • Identifier: JOBNAME (PlayerData.job.name)

[Criminal] Types !! UNDER DEVELOPMENT !!

  • These follow the same principle as [Job] types, but instead of job names, they use gang identifiers.

  • Identifier: GANGNAME (PlayerData.gang.name)


[INFO]

  • The system includes an automated mechanism to add or remove XP. Instead of using an integer value, the word 'auto' is used to calculate XP based on the current level and the difficulty of the type being edited.

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Last updated 1 month ago

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