Types
Understanding the different types of Experience
[Personal] Types
These types can only be leveled by the individual themselves, and no one else can see them.
Identifier:
CITIZENID
/IDENTIFIER
/CHARACTERID
{KEY}
[Job] Types
These types can be leveled by all members of a job, as long as the player currently has that job active.
Identifier:
JOBNAME
(PlayerData.job.name
)
[Criminal] Types !! UNDER DEVELOPMENT !!
These follow the same principle as [Job] types, but instead of job names, they use gang identifiers.
Identifier:
GANGNAME
(PlayerData.gang.name
)
[INFO]
The system includes an automated mechanism to add or remove XP. Instead of using an integer value, the word
'auto'
is used to calculate XP based on the current level and the difficulty of the type being edited.
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